The object of unicycle trials is to ride over obstacles. A Unicycle Trials competition takes place on a "course" containing 15-30 different obstacles called "sections". Each section has a score value corresponding to the difficulty of the problem, with higher point values corresponding to a higher difficulty level. Riders earn points by successfully riding ("cleaning") a section from start to finish. The objective is to earn as many points as possible by cleaning as many sections as possible. At the end of a specified time period, the rider with the highest overall number of points is the winner.
The competition takes place within a specified time period (2+ hours depending on the number of obstacles), on a collection of 15- 30 independent, numbered sections of any length (typically 3 m to 20 m long). Sections may include narrow beams, steep climbs, hopping rocks etc. At each section are posted instructions that identify the section number, its score value, and details about the section. Sections are defined by flagging tape and/or instructions that designate a start line, section boundaries, and a finish line.
Riders may attempt any section they wish, in any order, and the objective is to score points by successfully riding ("cleaning") as many sections as possible within the specified time period. Cleaning a section is defined as follows:
Riders may attempt any problem multiple times until they succeed or decide to abandon the section. However, it is not possible to earn additional points by cleaning a section more than once, and no points are awarded if the rider does not clean the entire section.
If there is a lineup for a section, the rider must go to the end of the line after each attempt. Near the end of the competition time period, priority must be given to riders attempting a section for the first time.
Observers are responsible for judging whether a rider has successfully cleaned a section. There are several possible ways for an Event Director to organize Observers at an event:
5. SCORECARDS
Each rider is issued a scorecard (see example) at the beginning of the competition, and must give their card to an Observer prior to attempting a section. If they clean the section, the observer indicates that they have completed the section by initialing the box corresponding to that section. In the case of self-judging, at least two riders that witnessed the clean must initial this box. At the end of the competition, riders hand in their cards to the Event Director or to a designated person for tallying of scores:
Example scorecard:
Rider Name: |
Rider Number: |
Category: |
Section Number |
Point Value |
Completed? |
1 |
2 |
|
2 |
6 |
|
3 |
22 |
|
4 |
9 |
|
5 |
27 |
|
6 |
1 |
The minimum competition time duration is 2 hours. If there are more than 30 sections and there are a large number of competitors, 3 hours is recommended. The time duration should be sufficient to allow each rider to attempt each obstacle multiple times, if necessary.
All riders must stop riding at the end of the time limit. If a rider is mid-way through an attempt when the time limit is reached, they are allowed to finish that attempt.
All riders attempt the same course; however, competitors are divided up into different categories for the purpose of awarding prizes. Rider categories should include beginner, sport and expert classes. For larger competitions, rider categories should conform to the relevant sections of the International Unicycle Federation (I.U.F.) competition rulebook.
Due to the grassroots nature of many events, the course setter is allowed to compete. Although the course setter may initially be more familiar with course sections than the other riders, this should not result in an advantage because everyone is allowed multiple attempts to complete sections. However, if the course setter wishes to also compete, they must conform to Rider Responsibility No. 6, and refrain from riding on the course prior to the competition, including while they are designing and building the sections.
Any unicycle may be used as long as it meets the basic definition of a unicycle: that it has one wheel driven by crank arms directly attached to the axle. There is no restriction on changing unicycles during the competition.
All riders must wear helmets, shin and knee protection and gloves or wristguards. There shall be NO exceptions to this rule. Dangerous sections must not be constructed, and in particular, there should be no dangerous objects to land on if a rider falls off a high object. Artificial sections should be constructed so that do not collapse or fall over under normal riding conditions. If an Observer or the Event Director feels that safety is compromised by a rider attempting an obstacle that is beyond his/her ability, they may prohibit the rider from attempting that obstacle.
11. RIDER RESPONSIBILITIES
A protest can be lodged by anyone against an Observer's ruling. Protests typically arise when a bystander (another rider, or a spectator) observes a rider make an infraction that is not recorded by the Observer, or when an Observer gives the wrong penalty. Protests must be lodged with the event director within fifteen minutes of the official results being posted. Protests must be in writing, and must note the rider, and section number and a description of the protest.
For small-scale events, the event director can act as the sole jury member. For larger events there should be at Jury consisting of at least three members, and they should be appointed in advance of the event. The Jury should be composed of the Event Director, the head Observer or Event Commissar if applicable, and a riders' representative. If there is no head Observer, the Event Director can appoint any person with experience in unicycle trials. Care should be taken to avoid conflict of interest and, in the event that a protest involves someone close to a Jury member, that person should be replaced for evaluation of the protest in question.
The jury will base its ruling on the input from the relevant parties, including the rider, the Observer, and the person who lodged the protest. In the evaluation of protests the benefit of the doubt must go to the Observer. The Jury is not obliged to overrule the Observer based on testimony from witnesses. Only if all parties present at the incident agree on the facts, and the Observer accepts that he or she made an error in assigning penalties, can an Observer's decision be overturned.
The Course Setter must assign score values to each section that correspond to the level of difficulty of the section. Higher score values are given to more difficult sections. The Course Setter may consult with other participants when assigning scores, but has the final authority on score values.
This is done as follows: First, the Course Setter assigns a U-system rating to each obstacle. The U-System is an open-ended system used to rate the technical difficulty of trials obstacles for both competitive and recreational riding. See Appendix 1 for more information on this system.
Second, the Course Setter assigns a score value to each section, based on its U-system difficulty rating. This is done according to Table 13.1 below. This point value must be clearly indicated on the instructions for the section, and is the value used to tabulate the rider’s scores.
Note that there is not a linear relationship between difficulty ratings and Section Scores. The reason is that there is a greater difference in difficulty between, for example, U5 and U6 ratings compared to U1 and U2 ratings. This is similar to the 10 skill levels in freestyle unicycling, where the difficulty difference between, for example, Level 1 and Level 3 is much less than between Level 8 and Level 10 (where a Level 1 rider would typically take much less time to achieve Level 3 than a Level 8 rider would take to achieve Level 10).
The most important responsibility for Course Setters when assigning score values is to be consistent. For this reason it is best to assign score values to sections after all sections have been built. Course setters should try not to let their own strengths and limitations at different techniques bias their judgment of score values. This is especially important for rating sections that have similar difficulty levels but which require different skills (e.g., hopping, riding narrow beams, pedal grabs)
U-Rating |
Score |
0 |
1 |
1 |
2 |
2 |
4 |
3 |
6 |
4 |
9 |
5 |
13 |
6 |
17 |
7 |
22 |
8 |
27 |
Ties are allowed. However, the riders may choose to conduct a tiebreaker. Note that this should be a decision made by the riders that have tied, not the Event Director. If one of the tied riders wants to have a tiebreaker, then a tiebreaker must be held.
The method of tie-breaking can be chosen by the tied riders. Here are some suggested options:
Final rankings are calculated after the tiebreaker has been conducted. For example, if two riders tied for 1st place, the rider who loses the tiebreaker will receive 2nd place, and the former 2nd place rider will be bumped to 3rd place, and the 3rd- place rider to 4th place, and so on.
Overview and comments
This open-ended rating system is a relative measure of the difficulty of trials obstacles, and is based on the difficulty rating systems used for rock climbing. Please note that the U-system is a rating system, not a "set of rules", and is included here as reference material.
The U-system is different than the "Unicycling Skill Levels" defined for artistic unicycling because it does not consider riding techniques; it rates the difficulty of an obstacle itself. However, familiar obstacles and situations are listed as references so that users can get a feeling for the difficulty level of each grade. With experience, a rider will get a "feeling" for the difficulty of other trials problems by comparing them to the difficulty of the reference problems. In this way, an unlimited number of problems can be graded for difficulty without having to describe all conceivable problems (which would not be possible).
In addition, different riders have different strengths and weaknesses for different types of problems (e.g., hopping oriented versus riding narrow beams), and consequently may find some reference problems harder or easier within a given grade. However, an attempt has been made to include problems at each level that a "well-rounded" trials rider would find equally difficult.
U-System reference table
U-Rating |
General description of difficulty* |
Specific examples of reference obstacles for each difficulty rating.* |
U0 |
<5" sidehops |
Moderately easy terrain encountered during cross-country mountain unicycling that is possible to ride purely by rolling. |
U1 |
10" sidehops, |
Hopping up or down a set of basic urban stairs Riding along the edge of concrete street curbs bordered by grass. |
U2 |
15" sidehops and rolling hops |
Dropping from a bench seat to flat ground, hopping through a rooty section of gentle trail, riding along flat-topped parking lot dividers |
U3 |
20" sidehops and rolling hops |
Hopping over a picnic table via the seats Dropping from the top of a picnic table to the ground. |
U4 |
30" pedal grabs onto flat surfaces |
Going directly to the top of a picnic table via a pedal grab. Hopping from the front hood of a junk car onto the roof (with the car suspension blocked off so that it is rigid) |
U5 |
24" hops with off-camber takeoffs and landings |
Riding over a junk car, from the ground to the front hood, roof, back hood, and back to the ground. Pedal grab up onto the side of a 36" diameter round log. <40" gaps across to single railings Riding 2" wide square railings for 5 metres |
U6 |
30" sidehops or rolling hops |
<36" high pedal grabs up to a good square ledge part way up the side of a boulder, going to rubber, and then hopping directly to the top of the boulder. 24" sidehop to rubber on a 2" wide railing, then ride 5m Gapping horizontally across to a round railing, then to a second one <40" away, and then to the ground. Pedal grabbing a 30" high fence, and then over the fence to the ground on the other side. |
U7 |
36" sidehops or rolling hops |
Pedal grab, and then go to rubber and ride 5m on a 2" wide square railing. Mount and then ride along a 2" round horizontal railings for 5 metres 24" sidehop to rubber on a 2" wide square railing, then ride 5m Multiple hops up the backs of wooden benches in a stadium Riding along one 2" round railing, then gapping to another that is less than 50cm away. |
U8 |
Same as U7 but bigger moves or moves requiring greater precision |
30" hop to rubber, then ride 5m on a 2" wide round railing Riding uphill or around curves on 2" wide round railings Difficult, awkward combination moves Multiple hops across 3 or more round railings spaced 40" apart. 30" sidehops to rubber on round 2" railings, then riding 36" high pedal grab, then to rubber, on a 4" diameter vertical pole. |
U9 |
Same as U8 but bigger moves or moves requiring greater precision |
??? The future. |
* Please note: All of the above-listed reference obstacles are subject to revision. For comments or suggestions about any of these examples, please contact Kris Holm at danger_uni@yahoo.com.